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Sr. Animator


San Diego, CA

THQ

 
Job Description
Essential Job Functions •Apply in-game motion capture animation •Integrates assets into game •Learns and uses proprietary tools •Participates in visual comparison and critiques •Participates in design discussions and the R&D process •Works within hardware limitations for the project •Meets deadlines with proficiency •Uses commercially available digital software competently Experience and Skills •3+ years of industry experience •Strong knowledge of Motion Builder •Proficiency in realistic motion (preferably combat), with strong timing/acting skills •Thorough understanding of the technical aspects of animation •Excellent verbal and written communication skills and ability to interact effectively •Ability and willingness to accept and follow direction, collaborate productively with others, and work to meet deadlines as necessary •Knowledge of Vicon or other Motion Capture systems a plus •Knowledge of the Unreal Engine a plus •Work samples required
 
Experience Required
3 plus years exp.
 
Last Update
January 19, 2012
 
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